YannZ · Home · Action · Cinematic · Folk · Narrative · Dark / Heavy · Contact
Character, space and understated emotional progression.
Quieter music still needs identity. These selections use simple motifs, changes in instrumentation and restraint to support character-driven scenes, exploration and tabletop narrative without crowding the foreground.
Music & sound design · Five animated cutscenes · Game Pass
Expressive orchestration and light big-band colours move with comedy, physical action and character expression. The music and effects were developed together for picture synchronisation.

Dodo Duckie: animated cutscenes
Dodo Duckie: animated cutscenes
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Composer · 10 original cues · 24 synchronized mixes
Flute, acoustic guitar, harp, pizzicato strings and light percussion shape a cohesive fantasy palette for villages, markets and gentle exploration. Loop-ready pieces and synchronized alternate arrangements offer fuller and reduced textures for dialogue and gameplay.

Cozy Fantasy RPG Music Pack cover
Composer · Narrative tabletop soundtrack
Five publicly available cues built from spare piano, ambience and subtle tension follow the changing circumstances of a wandering flock. This is a tabletop commission rather than a released video game.

Flockers: official game artwork (Odd Bird Games)
Composer · Narrative exploration prototype
A ten-minute musical arc gradually develops through piano, subtle rhythmic movement and orchestral-jazz layers. One-minute sections allow different densities and pacing options.

Composer · Contemplative Fantasy music selection
Flute and piano lead a gentle score with loopable variations and a gradual rise toward a narrative climax. Listen to the extended video suite or explore the detailed music-flow notes.

Asami’s Journey: full suite
Watch Asami’s Journey on YouTube
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